v0.02 It's way better!
TRASH.BASH ยป Devlog
Hi Everybody
Trash.Bash is finally at version 0.02 aka The one that makes it way better!
New features include
- Adding objects to Groups
- New shapes like Cone, Curve and Torus (aka Donut)
- Saving vertex colors when exporting as OBJ
- New example scenes- Traffic Cone, Skull x Bones and Fun Character Head
- Added both Windows and Mac versions
- Plus loads of bug fixes and other things
Enjoy!
Files
trash.bash_0.02_win.zip 33 MB
Jun 08, 2024
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TRASH.BASH
Let's make some art!
Status | In development |
Category | Tool |
Author | TRASH.GAMES |
Tags | 3D, Modeling |
Comments
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Hi again,
I was trying to change the mesh resolution before exporting. I tried scaling up the objects while modeling. It worked ! But could it be implemented just before in the app itself? The triangulations seems nice too... But if the mesh exceeds some complexities its difficult to keep them.
Are you opened to new features suggestions or feedback, well if they are feasable of course!!!
I think I could speak around me for Mac users.๐๐
Hi , I'm interested in your software which seems nice. But unfortunately i could not export in obj format. A lot of points but something goes wrong. Only a kind of line . But all is messed up.
Any idea of what is happening please ?
Thanks a lot for your interesting software.
Have a nice day.
Hi. Thanks for trying out the app!
Sometimes there are issues with exporting to OBJ at the moment. Try saving your work, closing the app and then reopening it. This usually fixed OBJ export.
If not then try keeping your scenes simple, using as few shapes as possible.
Thanks for the feedback :)
I finally found a solution to get the obj with the vertex colors. I load the export in Meshmixer and re-export in obj with vertex colors option . And that's it. In Blender all the colors are introduced by setting the input attribute " color ".
And that's it! ๐๐
Amazing! I'm glad you found a solution :) Have fun